Aion 2 Necklace Breakdown: How Pact-bound Ruby Necklace Works

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The Pact-bound Ruby Necklace is an Epic-grade necklace in Aion 2 that most players first notice when they reach mid-game content.

The Pact-bound Ruby Necklace is an Epic-grade necklace in Aion 2 that most players first notice when they reach mid-game content. It has an item level of 54 and can be equipped starting at level 40. In general, this places it right in the range where players begin to care more about stat efficiency rather than just raw item level.

This necklace is usable by all races and classes, which already makes it more flexible than many class-locked accessories. Most players consider it a solid transitional or even long-term accessory, depending on how lucky the soul imprint rolls are.

It is also fully tradable, storable, enchantable, and decomposable. That combination matters in practice, especially for players who switch builds, share gear between characters, or want to recover materials later.


Why Do Players Use This Necklace?

Most players use the Pact-bound Ruby Necklace because it offers a balanced mix of offensive, defensive, and utility stats. Unlike some accessories that only focus on one area, this necklace supports different playstyles.

In general, necklaces are harder to replace than weapons or armor. Players usually hold onto a good necklace longer, especially if it has flexible stat options. This is where the soul imprint system becomes important.

The base stats alone already give:

  • Attack: 55

  • Defense: 193

For a level 40 accessory, that defense value is especially noticeable. Many players feel the difference in survivability during elite zones, instances, and PvP skirmishes.


How Does the Soul Imprint System Work?

When the necklace is first soul imprinted, it grants three additional abilities, chosen from a predefined stat pool. This is where most of the item’s real value comes from.

The possible stats include:

  • Intelligence

  • Attack

  • Defense

  • Accuracy

  • Evasion

  • Critical Hit

  • Critical Hit Resist

  • HP

  • MP

  • Natural HP Regen

  • Natural MP Regen

  • Flight Power

  • Block

Each stat rolls within a range. For example:

  • Intelligence: 18–28

  • Attack: 10–19

  • Defense: 77–96

  • HP: 92–113

In practice, most players aim for rolls that match their main activity. PvE-focused players usually prefer Attack, Accuracy, or Critical Hit. PvP-oriented players often value HP, Defense, or Critical Hit Resist more.

Because the rolls are random, two Pact-bound Ruby Necklaces can perform very differently. This is why some players keep multiple copies before deciding which one to invest in.


Is This Necklace Good for PvE?

For PvE, the necklace is generally reliable and flexible. Most players running dungeons or grinding zones want stable stats rather than extreme specialization.

Common PvE-friendly stat combinations include:

  • Attack + Accuracy + Critical Hit

  • Attack + HP + Defense

  • Intelligence + MP + Natural MP Regen (for caster classes)

The extra Magic Stone slots (3 slots) also matter. Players usually fill these with Attack or Accuracy stones early on, then adjust later depending on content.

In general, this necklace performs well in:

  • Open-world farming

  • Group dungeons

  • Elite mob zones

It is not necessarily the best-in-slot for endgame PvE, but most players are comfortable using it for a long time.


How Does It Perform in PvP?

In PvP, survivability often matters more than raw damage. This is where the Pact-bound Ruby Necklace surprises some players.

Stats like:

  • HP

  • Defense

  • Block

  • Critical Hit Resist

are all available through soul imprint. A necklace that rolls two or three of these can significantly improve survivability in small-scale PvP.

Flight Power is another underrated stat. In aerial PvP, having higher Flight Power usually means longer engagement time and more control. Players who fight in Abyss-style areas tend to value this more than expected.

In general, PvP-focused players look for balanced rolls rather than pure offense.


Should You Enchant the Pact-bound Ruby Necklace?

The necklace can be enchanted up to +15. Whether it is worth enchanting depends on the soul imprint rolls.

Most players follow a simple rule:

  • If the rolls are average, enchant lightly.

  • If the rolls are strong, commit to higher enchant levels.

Enchanting increases its base effectiveness, but it also costs resources. Players usually wait until they are confident they will keep the necklace for a while.

Because the item is tradable, some players sell poorly rolled versions and keep better ones. Others use extra copies as enchant fodder.


How Hard Is It to Obtain?

The necklace is obtained through Soul Imprint-related sources, which usually means content tied to progression systems rather than simple mob drops.

In practice, this means:

  • You will not get it instantly.

  • You may get multiple copies over time.

  • RNG plays a role in determining quality.

Because of this, some players prefer to secure their progression resources early. You may occasionally see players mention options like buy Aion 2 currency from U4N shop when discussing ways to save time, but most players still rely on in-game farming and gradual upgrades.


Who Should Use This Necklace?

In general, the Pact-bound Ruby Necklace is suitable for:

  • New level 40+ players building their first serious setup

  • Alts that need a strong, flexible accessory

  • PvP players who value defensive stats

  • PvE players who want consistent performance

It is less ideal for players chasing absolute endgame optimization, but even then, many keep it as a backup or situational item.


Common Mistakes Players Make

Some common mistakes include:

  • Enchanting before checking soul imprint rolls

  • Ignoring defensive stats entirely

  • Using the wrong Magic Stones for their build

  • Selling a good roll too quickly

Most experienced players recommend taking time to evaluate the necklace before making any big decisions.


Final Thoughts from a Player Perspective

The Pact-bound Ruby Necklace is one of those items that does not look flashy but performs well in real gameplay. Most players appreciate it more after using it for a while.

It fits naturally into the level 40–50 progression range, supports multiple playstyles, and remains useful longer than many alternatives. In general, if you get a good roll, it is worth building around.

Understanding how the stats work in practice makes a bigger difference than chasing perfect numbers. For most players, this necklace does exactly what it is supposed to do: provide reliable, flexible power without forcing a specific playstyle.

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